GamesMaster September 2017 Issue 320

GamesMaster September 2017 Issue 320
£4.99
Includes Shipping
GamesMaster September 2017 Issue 320
€8.99
Includes Shipping
GamesMaster September 2017 Issue 320
$9.99
Includes Shipping
GamesMaster September 2017 Issue 320
US$9.99
Includes Shipping
Published 10th August 2017

What does D-Day, a zombie horde, and Josh Duhamel have in common? They all star in the biggest game of the year, Call Of Duty: WWII! This month we’ve managed to gain unrestricted access to its gut-punching campaign, eye-searing multiplayer, and terrifying Zombies mode. Well, we say ‘managed’. The co-founders of Call Of Duty: WWII developer Sledgehammer Games were more than happy to spill in an exclusive interview. Who better to ask about the struggles of making a war game both respectful and entertaining? Or to quiz on fresh elements in a fast-paced multiplayer that manages to feel modern in a time period that most certainly isn’t? Or to help explain why they went and made this year’s Zombies mode the scariest it’s ever been? 

If you thought the only way from there was down, you’d be wrong, because quality-wise, Wolfenstein II: The New Colossus can only be described as a lateral manoeuvre. It presents a similarly Nazi-dominated landscape, only this time the setting is an alternate ‘60s USA in which they lost the war. Your job is to slap that apple pie from Fritz’s hand and trigger a second American Revolution. 

Other previews include a double helping of Mario magic in the Nintendo-mad Super Mario Odyssey (it gives Mario nose physics for the first time), and Ubisoft’s infectious Mario + Rabbids: Kingdom Battle, the only game to feature a boss battle against an opera singer ghost bunny. We also go for a spot of fishing, flying, and bull-baiting in Far Cry 5. 

Reviews-wise, Splatoon 2 makes the biggest, messiest splash this month, followed closely by Pyre, the strategy from Bastion’s makers; party quiz game That’s You; and two retro revivals in Micro Machines World Series and Crash Bandicoot: N Sane Trilogy. Casting our net a little wider, we chat with 98Demake, the man behind a popular series of YouTube videos imagining modern games in ‘90s game engines; revisit Eternal Darkness; and bring you a secret-rich studio profile of Platinum, the fine folks behind Bayonetta, Neir, and Vanquish.

All that and more, only in GamesMaster!