3D World March 14 Issue 179
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In 3D World March Issue 179:
We look at what it takes to create VFX for TV as we head behind the scenes on Game of Thones season 3. Plus our animators share the tips to better short films and award-winning animator Kirk Hendry reveals how Maya changed his workflow.
In our training this issue Pascal Blanché shares his ZBrush techniques, while Framestore's Dan Mason and Adam Dewhirst concept and sculpt a creature for rigging in Mudbox!