3D World August 2015 Issue 197
Buy a product
3D World August Issue 197: Become a Games Artist
Master real time rendering, concept and model a mecha game character, create perfect run cycles and discover the pro advice to breaking into the games industry.
Plus, get started in Unreal Engine 4!Discover how the cinematics of Deus Ex: Mankind Divided were created, get world building advice from Assassin's Creed: Syndicate's art director and discover how a group of artists are creating the most ambitious Halo movie yet.
Also in this issue, learn to render realistic cloth, create dynamic motion graphics, discover the VFX of Mad Max: Fury Road and our team of artists solve your CG art problems.Don't forget the free stuff: 8GB of resources, over 12 hours of tutorial video, textures and models, plus a free copy of iClone for every reader!