PC Gamer April 14 - Issue 264

How to make an RPG with 36 endings - we go inside The Witcher 3 with CD Projekt Red

PC Gamer April 14 - Issue 264

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In PC Gamer April Issue 264
 
CD Projekt Red takes us inside the creation of The Witcher 3's ambitious quest design, exploring how the studio is making an RPG with 36 endings set against the backdrop of an enormous open world environment. We also get an exclusive first look at Tropico 5, play the daft but fun Wolfenstein: The New Order and get vaguely disappointed by The Elder Scrolls Online. Plus, Obsidian talks Pillars Of Eternity and how they're aiming to evoke the old Infinity Engine RPGs while trying to correct some of their flaws. Plus: Extra Life, CPU supertest and much more!