Edge XMAS 13

It's Time! Super Mario 3D World

Edge XMAS 13

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Edge Xmas Issue 261
 
Next-gen gaming begins now. Or does it? With new consoles finally on shelves, we ask the industry whether seventh-generation machines are holding us back, and look ahead to the titles that will define the hardware. 
 
Of course, Sony and Microsoft have been dominating the next-gen discourse of late, leaving Nintendo's Wii U in desperate need of a way to prove itself. Super Mario 3D World is proof enough; we claw open Mario's first full HD adventure this issue, and discover why it just may be the saviour Wii U needs. Our previews take in some of the biggest early next-gen prospects, including the ambitious Project Spark, the cinematic The Order: 1886, and the genre-bucking Galak-Z. 
 
Then we discuss the undying interest in permadeath, asking why players are so willing to die and die again, and talk to the usually tight-lipped Fumito Ueda, creator of Ico and Shadow Of The Colossus, who tells us about missing deadlines, leaving Sony, and the mechanics of emotion. After that, we dig deeper into the world of videogame archaeology with a survey of the cutting room floor, where people unearth the hidden code that developers never wanted you to find. 
 
Our reviews see us taking the helm in Assassin's Creed IV: Black Flag, doing a tour of Battlefield 4, taking up arms in Call Of Duty: Ghosts, gliding through Batman: Arkham Origins and revisiting the Hyrule of 1992 for a new adventure in The Legend Of Zelda: A Link Between Worlds. 
 
Finally, we peek inside the Poké Ball to determine if it is a cruel prison or a happy home for some of gaming's most beloved creatures, and visit Amanita Design, a small Czech studio that's reinvigorating the point-and-click adventure.