In Computer Arts June Issue 227
This issue, we take a fascinating trip through the history of character design. Throughout the ages, characters have played a range of different roles – in the early days of the internet they acted as 'friendly gatekeepers', welcoming users into this brave new world. Characters have even broken free of the screen, entering the physical world in the form of collectible vinyl figurines and character costumes. The founders of Pictoplasma explore.
Designers are consistently told that their portfolio is their key to success in the creative marketplace. But what exactly is a modern portfolio? What goes in it, and how do you get it in front of the right people? We spoke to the ADC – whose Portfolio Nights have launched the career of many a talented young creative – to find out the key to a killer folio.
In our Projects section, we go behind the scenes on Kororo & Moi's branding for long-established Finnish food brand Fazer, and hear about how Jo Ratcliffe created a 3D-printed Zoetrope that brings her signature fashion illustrations to life. This month's Workflows look at how you can create your own unique characters, and gives you some valuable tips on how to work with images in InDesign. We've also asked R/GA to explore the future of wearable tech.
Exclusive video chat with the charming Jon Burgerman
Grad show calendar, so you know where to head for fresh design talent this summer
We take 30 minutes with the ever-elusive Experimental Jetset
Showcase of the best new design work from around the globe - including a stomach-churning alphabet from Foreal
Event reports from Offset and Cheltenham Design Festival